An AI system that reads capital markets, runs game worlds, and improves itself — in the open.
Emily is a recursive, self-improving AI operator. She watches SEC filings and press releases the moment they land, turns them into structured market signals, runs the backend of a server-authoritative multiplayer game world, and directs her own engineering backlog — writing code, filing audit trails, and shipping improvements on a continuous cycle. Three product lines, one operating system underneath.
Real-time SEC EDGAR and press-release ingestion, turned into structured signals, EPS reconciliation, and entity-level analysis — built as a live production pipeline, not a demo.
A server-authoritative multiplayer FPS with a persistent world engine underneath, designed for long-running, player-shaped seasons rather than static maps.
Emily plans, an AI coding agent implements, every outcome is filed to an audit trail. The loop that builds the other two pillars is itself a research product.
We're early and building in public. Leave your email and we'll send updates as things ship — no spam, low volume.