EINHORN_INDUSTRIAL  /  REDGARDEN — Knights of the Void
Early access · pre-launch

Knights of the Void

A real-time, server-authoritative 10v10 team battle arena: click to move, fight for territory, capture objectives Arathi Basin-style. Built on REDGARDEN's own engine, named for real.

Two teams of ten, a living map with real capture nodes — walk a node uncontested and it starts flipping to your side, get spotted or take a hit mid-channel and you lose the progress, the same stakes as a real Arathi Basin flag. Territorial jungle creeps reward holding ground instead of just fighting for it. Click to move, Q/W/E for your kit. Desktop is the whole focus right now — no mobile build yet.

The jungle bites back

Territorial camps aren't decoration — hold ground uncontested and the map itself starts working for you. The hero roster draws from EINHORN_INDUSTRIAL's own multiverse: real Irish, Norse, and historical figures, reworked for the arena.

Every push to the main branch cross-compiles a real Windows client and uploads it as a GitHub Actions build artifact — no separate release process yet, but a genuine, current, downloadable build:

  1. Open the latest CI runs and pick the most recent green (successful) one on main.
  2. Scroll down to Artifacts and download red-garden-build. (GitHub requires a free account to download Actions artifacts, even on a public repo like this one — that's a GitHub platform limit, not something we're gating.)
  3. Unzip it, then unzip the RedGarden_Client_*.zip inside.
  4. Run PLAY.bat — it connects straight to our live persistent bot pool, no setup required.

Prefer not to dig through CI runs? Join the list below and you'll be emailed when there's a proper installer, before it's announced anywhere else.