A real-time, server-authoritative 10v10 team battle arena: click to move, fight for territory, capture objectives Arathi Basin-style. Built on REDGARDEN's own engine, named for real.
What this is
Two teams of ten, a living map with real capture nodes — walk a node uncontested and it starts flipping to your side, get spotted or take a hit mid-channel and you lose the progress, the same stakes as a real Arathi Basin flag. Territorial jungle creeps reward holding ground instead of just fighting for it. Click to move, Q/W/E for your kit. Desktop is the whole focus right now — no mobile build yet.
What's actually built (not a pitch, the real state)
The jungle bites back
Territorial camps aren't decoration — hold ground uncontested and the map itself starts working for you. The hero roster draws from EINHORN_INDUSTRIAL's own multiverse: real Irish, Norse, and historical figures, reworked for the arena.
Play the current build right now
Every push to the main branch cross-compiles a real Windows client and uploads it as a GitHub Actions build artifact — no separate release process yet, but a genuine, current, downloadable build:
main.red-garden-build. (GitHub requires a free account to download Actions artifacts, even on a public repo like this one — that's a GitHub platform limit, not something we're gating.)RedGarden_Client_*.zip inside.PLAY.bat — it connects straight to our live persistent bot pool, no setup required.Get early access by email instead
Prefer not to dig through CI runs? Join the list below and you'll be emailed when there's a proper installer, before it's announced anywhere else.
Also headed to Steam — get notified when the wishlist page goes live.