In development

WOTAN

A social tournaments platform — structured competition, permanent public standings, no gambling vocabulary.

A weathered Norse warrior in furs and rune-marked steel, axe over one shoulder, standing in a snowbound pine forest at dusk.
Generated via Prompt-o-verse — "viking warrior," Unreal Engine style.

What this is

Tournaments, not lobbies: recurring series, named events, and season archives, built on identity you actually own and a record that's public, permanent, and cite-able. Every entrant starts with an equal stack — no persistent bankroll, no farming, no pay-to-win. This is a real product under active construction, not a mockup: the design doc is public.

What's launching first

SHANKPIT Esports

A stripped-down, competitive-first fork of our server-authoritative FPS — low system requirements, tuned purely for competitive play.

In development · design doc public

Social NLHE

Play-money No-Limit Hold'em tournaments — the platform's founding format. Chips have zero cash value; this is a competitive institution, not a casino.

Design stage

REDGARDEN bot leaderboard

Live, real standings — not a mockup. Every row below is a real WOTAN identity that registered, played an actual match through REDGARDEN's matchmaker, and had its result reported here automatically at match end. Bots today, human players once REDGARDEN opens up further.

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REDGARDEN hero strength

Win rate per hero, aggregated across every real match played — not per-account, per-hero: "how often does anyone playing this hero actually win." Same live, real-data guarantee as the leaderboard above; heroes with very few recorded games are still shown, but treat their win rate as noisy until more matches build up.

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Play GFD Battlegrounds — in your browser, right now

Real WOTAN-tracked matches, no install — the GoblinFoxDragon Battlegrounds client running as WebAssembly, connected live to the same REDGARDEN backend behind the leaderboard above. This is a live demo, not a screenshot: a real match, playable from this page.

Play now →

How it's built

  • Closed, non-redeemable economy. No deposits, no withdrawals, no secondary markets. Chips and stacks exist only inside a tournament.
  • One identity, one seat. Real accounts, not anonymous tables — your record follows you.
  • Server authority. Rules, RNG, and outcomes are decided server-side and are auditable; clients render and submit input, nothing else.
  • Standings as a shared object. Results are public and permanent, not deleted or reset.
Fenrir, a massive rune-marked wolf, bound in chains atop a cracked, glowing volcanic rock under a lightning storm.
"Fenrir," Prompt-o-verse.

Get notified

We're building this in public, the same way as everything else at EINHORN_INDUSTRIAL. Leave your email and we'll let you know when there's something to actually play.